Well, I have decided to put the tile editor on hold for a while. There were way too many bugs and errors that I have decided to use a converter that converts RPG Maker XP files into a workable XML file. Since I already sunk money into RPG Maker XP a few years ago, I think its going to be an editor for now. I will do one later but for now, I doubt it. Sorry, guys.
With that in mind, I have been converting and studying the tilesets. I have noticed that there are some missing tiles. The reason for this is because they flip certain tiles horizontally and vertically. This is very annoying but when you are working with limited memory on a Genesis cart, I can see the point. But since the engine is on the PC, it makes it virtually limitless. Therefore, I'm going to make one tileset per map instead of one per layer in a map. 5 separate tilesets just doesn't work imho and I wanted to stick with the old ways but it looks like an upgrade is in order. Its for the best.
So I'm off to make some tilesets and maps. Hopefully everything will convert correctly, so I dont have to do things by hand. Its very tedious and I don't have the time to do it by hand.
Until next update.
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