Monday, March 15, 2010

Early Work Platform Editor for Platform Starter Kit

Early work on a Platform Starter Kit Editor for XNA's Platform Starter Kit.

Credits for inspiration:
Nick Grevelyn's Tile Engine
http://xna.jtmbooks.com/
Platform Starter Kit

It is a mashup of the three. So far loading the levels, and placing of the tiles work perfectly. Next up is the entity placements like player start position, enemies and pickups.
We are working on an entity definition file so you can load in your custom entities.

Staff:
GlaphanKing initial editor.
MadMax32 - entity definition file and custom entity packs.

Once completed, we will release the editor for all to use on our new website (under construction). The initial plan on this is to start cranking out updated 8 bit platform games. Time will tell.


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