Wednesday, September 9, 2009

Zeus - Wrath of the Titans - Final Terrain Test

Well the terrain engine is done for the most part and is functional. I haven't done much detail with the engine as it is not needed yet. But here are the things I have done so far:
  • Dynamic heightmap loading.
  • Realistic water and reflection
  • Water level configuration for higher or lower use.
  • Water reflections and refraction. can see the lake floor or ocean floor.
  • Dynamic terrain painting depending on heightmap level.
There are some more things I want to do with it but right now this works for me.

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