Tuesday, October 13, 2009

A Complete Look-At for FlyFF Private Servers in C++.Net

So I decided to break down all the parts of DragonSource into a viable and customizable to series to anyone can create a FlyFF private server. They will be broken down into the following parts:

  1. C++ 101: Everything you should know before developing a private server in C++
  2. The Packet System: Sending and Receiving Packets
  3. Server Core: Setting up a base for everything here on out.
  4. Database: Setting up and using MySQL for your project.
  5. Basic Player Construction
  6. Login Server
  7. Character Server
  8. World Server
  9. World Packets Part 1: Player Related
  10. World Packets Part 2: Item Related
  11. World Packets Part 3: Mob Related
  12. Future Developments to be announced.
This is not a set in stone walkthrough but hopefully you will get the idea once this is done with. I will breakdown everything and explain to the best of my knowledge all the parts of each section so even a programming illiterate will be able to make sense of it all.

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